Top Ten Best Books for Children to Read

Top Ten Tuesday is a weekly list event created and hosted by the Broke and Bookish blog. Today’s theme is “Top Ten Books I Want My Future Children to Read”.Top Ten Best Books for Children to Read — Kimia Wood — books

Perfect! I’m approaching the time of life when this consideration is important, so here are the books that will be important for me to share with my children (should they ever appear). From picture books, to chapter books, to read-alouds, here are fun and timeless reads for kids of all ages! Continue reading

“God’s Not Dead”

Movie For Christians, Not the Unchurched

 A Christian freshman sits down in his Intro to Philosophy class, to find the professor insisting that every student write “God is dead” on a piece of paper and sign their own name.

This one student decides this act violates his conscience, and refuses.

The professor challenges him to prove to the class that God actually exists – or lose 1/3 of his semester grade right off the bat.

While “Christian” films have gotten their share of grief over the years for sappy plotting or lazy writing, my personal reaction to this film was mostly positive. Continue reading

“Grim Fandango: Remastered”

There’s something rotten in the Land of the Dead. Manny Calavera, travel agent to the recently deceased, is desperate for a big commission so he can pay off his dues to the “powers that be” and start his own “four year journey of the soul.”

When he tampers with the system to steal a client from his rival, he falls into an adventure that will have him pointing-and-clicking all over this hilarious Mexican-inspired landscape. Continue reading

“Primordia”

Snarky and Bittersweet – Two Great Emotions…

Primordia_cover On a sand-swept wasteland, Horatio Nullbuilt, version 5, and his floating companion Crispin Horatiobuilt, v. 1, live in their broken rocket-ship of a home – until the day a big robot with laser-shooting claws steals their power core, leaving them with days or weeks to find a replacement before they and their home are left helpless and drained.

It’s MacGyver in the post-robot revolution-apocalypse, or Pajama Sam‘s more intellectual older brother, and a slow start didn’t prevent this point-and-click puzzle game from having a profound, slam-bang ending.

Plus, I and my “gameplay associate” completed it without consulting a walkthrough (ahem – personal achievement right there)! Continue reading

“Gemini Rue”

We Are More Than Memories

GeminiRue_wallpaper_1920x1200 Ex-assassin Azriel Odin – who has been working with the police to counter organized crime – lands on the mafia-controled planet of Barracus to meet a friend from ten years ago – and his own brother – who now hope to defect to the police.

Meanwhile, a young man called Delta-Six wakes in a forbidding facility  with no memory. He’s told that his memory was wiped after an escape attempt, and that if he cooperates with certain “tests” he’ll be released.

What can I say? This game’s premise grabbed me from the start, and with the gameplay, puzzles, characters, story, and ending, it delivered an experience that still has me in “game-hang-over.” Continue reading

Loom

250px-LOOM_Cover_Art In Loom, we take on the role of Bobbin Threadbare, an inexperienced member of the Guild of Weavers, who must quickly master the magical arts of the Weavers to travel the lands of the Guilds and battle Chaos.

While the gameplay is pretty simplistic and the humor child-friendly, Loom provides genuine entertainment for the undemanding fantasy fan. Continue reading

Hint, Don’t Tell: Half-life 2

How It’s Done

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Photo credit: PC.gamespy.com

“Show, don’t tell.” We’ve all heard it. But applying it is something else, especially when there are different ways of showing and different ways of telling. I’d like to focus on one example of some first-rate “experience-giving” vs. “info-dumping”: Half-life 2. Continue reading

“Ghost Trick”

Make Unforgettable Friends

Ghost_Trick_Phantom_Detective_cover_art

Identity crisis. Powers of the dead. Time-warping, mind-hopping fun.

Ghost Trick is a puzzle game developed by CapCom, and available for the Nintendo DS and iOS. With a smooth, touch-screen-oriented interface, challenging yet rewarding puzzles, and an enthralling storyline, it offers hours of rewarding entertainment. Continue reading