There’s something rotten in the Land of the Dead. Manny Calavera, travel agent to the recently deceased, is desperate for a big commission so he can pay off his dues to the “powers that be” and start his own “four year journey of the soul.”
When he tampers with the system to steal a client from his rival, he falls into an adventure that will have him pointing-and-clicking all over this hilarious Mexican-inspired landscape. Continue reading
Snarky and Bittersweet – Two Great Emotions…
On a sand-swept wasteland, Horatio Nullbuilt, version 5, and his floating companion Crispin Horatiobuilt, v. 1, live in their broken rocket-ship of a home – until the day a big robot with laser-shooting claws steals their power core, leaving them with days or weeks to find a replacement before they and their home are left helpless and drained.
It’s MacGyver in the post-robot revolution-apocalypse, or Pajama Sam‘s more intellectual older brother, and a slow start didn’t prevent this point-and-click puzzle game from having a profound, slam-bang ending.
Plus, I and my “gameplay associate” completed it without consulting a walkthrough (ahem – personal achievement right there)! Continue reading
We Are More Than Memories
Ex-assassin Azriel Odin – who has been working with the police to counter organized crime – lands on the mafia-controled planet of Barracus to meet a friend from ten years ago – and his own brother – who now hope to defect to the police.
Meanwhile, a young man called Delta-Six wakes in a forbidding facility with no memory. He’s told that his memory was wiped after an escape attempt, and that if he cooperates with certain “tests” he’ll be released.
What can I say? This game’s premise grabbed me from the start, and with the gameplay, puzzles, characters, story, and ending, it delivered an experience that still has me in “game-hang-over.” Continue reading
On the planet of Netaia, Firebird Angelo comes from a royal family that rules the stratified civilization with a rigid tradition of honor and detailed religious code. As an extraneous heir, Firebird faces the obligation of suicide once her older sister delivers a second child. Meanwhile, her planet nation prepares for war against the nearby Federation of planets.
While easily melodramatic, this sci-fi culture is handled well, the characters are nuanced and compelling, and the book overall was one I enjoyed. Continue reading
This book has a lot going for it: secret agent vibe, engaging plotting style, and the feeling of a learner’s guide for real-world hacking infiltration.
Unfortunately, I cannot recommend it without some major caveats. Continue reading
Love is dynamite, every woman a detonator, and every man a fuse. In the hand of God, it builds castles…in the hand of man, it destroys cities.
This book felt like more allegory than story, and at 1800 words it felt like I sped through it. Although I’m much less familiar with the original “Beauty and the Beast” than I was with “The Fisherman and His Wife,” this retelling felt less like the Disney version and more like Taming of the Shrew. Continue reading
When a poor fisherman fishes up a magical fish promising to grant him any wish he desires, he and his wife must decide just what to wish for…and when to stop wishing.
I was familiar with this classic fairy tale, but author Suzannah Rowntree gave it both some eery twists and some captivating background-color. Continue reading
In Loom, we take on the role of Bobbin Threadbare, an inexperienced member of the Guild of Weavers, who must quickly master the magical arts of the Weavers to travel the lands of the Guilds and battle Chaos.
While the gameplay is pretty simplistic and the humor child-friendly, Loom provides genuine entertainment for the undemanding fantasy fan. Continue reading
In the good old simple days, when boys did chores instead of play video games and parents could be efficiently disposed of in farming accidents…Ten-year-old Joshua Jones is perfectly content living with his grandpa, great-uncle, and teenaged aunt “Auntie Lou”. Continue reading
Conversational, Accessible Tip-sheet
Jordan Smith’s previous work Finding The Core Of Your Story was a step-by-step guide to composing a logline – a one sentence summary of the “through-line” of a book’s plot. This is especially useful for authors trying to clarify and market their own works, but a logline can also be fun for readers eager to share their favorite reads with others.
For those (like me) who love to see things in action and so love examples, Loglines In The Wild provides eight case studies of real independent authors crafting loglines to help them with writing and marketing their ideas. Continue reading