Five Reused Names
The Top Ten Tuesday subject for today is “Ten Characters I’d Name A Child/Dog/Cat/Car/Etc. After”. Fictional characters frequently have cool or memorable names, don’t you think? I’ve only been able to think of five examples of fictional namesakes – and yet it’s curious how many names we’ve snitched over the years.
1. On April 27, 2006, I created a ranger character for a D&D campaign my dad was game-mastering. I named this character “Elwin“, after Elwin Ransom in C.S. Lewis’s space trilogy. Continue reading
I don’t know about you, but I like to listen to music while I write, and frequently the words or mood of a song will inspire a story or connect to one of my stories in a special way.
For this week’s Top Ten Tuesday post I’ve chosen to share ten examples of the music that has spoken to me the most.
1. “Glory to God” – Matthew Ward, Armed and Dangerous
This song begins with a lilting descent that ends on a trill, a fascinating draft that repeats (with musical variation) for the opening chorus — this sequence is one of White Mesa’s recognition signals 😉.
Paired with this energetic yet flowery melody, the lyrics are a beautiful prayer for praising God. Continue reading
This meme was started by the bloggers at The Broke and the Bookish, but anyone’s welcome. They provide a book-related topic for each Tuesday, and it’s up to bloggers to come up with 10 (more or less) selections! (See the link for official procedures and the list of topics.)
Why should you take part?
- It gives you ideas of what to blog about.
Some people do better at this; I need help figuring out what would interest my audience.
- It lets you talk about your likes and favorites without being egocentric – hey, everyone’s talking about their likes and favorites!
- You can share about your favorite books/TV shows, latest reads, bookish dreams, etc.! And once again, it’s not egocentric: the blogosphere asked about your favorites!
BONUS: Their topic for Tuesday, Sept. 13, is “Top Ten ALL TIME Favorite Books Of X Genre”. Carte blanche to go fan-girl about the best of the best (but only 10 of them)! Don’t worry about making a Best of the Century list — talk about your favorites right now. See you there!
Conversational, Accessible Tip-sheet
Jordan Smith’s previous work Finding The Core Of Your Story was a step-by-step guide to composing a logline – a one sentence summary of the “through-line” of a book’s plot. This is especially useful for authors trying to clarify and market their own works, but a logline can also be fun for readers eager to share their favorite reads with others.
For those (like me) who love to see things in action and so love examples, Loglines In The Wild provides eight case studies of real independent authors crafting loglines to help them with writing and marketing their ideas. Continue reading
In this season of buying, selling, celebrating, advertising…I’d like to take a moment to talk about ebooks. The market of ebooks actually reveals some profound facets of our philosophy, and points to the worldview that underlies our actions.
From the prices of ebooks (for which I’ll direct you to Jordan Smith) to DRM (which I’ll explain in detail), how authors and readers interact matters – both to how readers view writers and their works, and to how writers are compensated for the toil and tears they put into creating their book.
More Powerful In His Death
Ratatouille‘s Gusteau, though dead, still towers over the movie. Arguably, he’s a more powerful figure than he might have been had the moviemakers kept their original plan of keeping him alive. Warning: thematic spoilers. Continue reading
It’s Not What’s Said, But What’s Not Said
There are different ways of “telling” someone something, and there are different ways of “showing” someone something. Don’t think that just because video games are largely visual experiences – rather than text – doesn’t mean they’re not “telling” (or, violently shoving information on the audience). Continue reading
How It’s Done
“Show, don’t tell.” We’ve all heard it. But applying it is something else, especially when there are different ways of showing and different ways of telling. I’d like to focus on one example of some first-rate “experience-giving” vs. “info-dumping”: Half-life 2. Continue reading