Top Ten Tuesday, the weekly list-event hosted by the “Broke and the Bookish” blog, has as its theme for today “Top Ten Things That Will Make Me Instantly Want To Read A Book.”
In roughly ascending order:
Things that make me click the link/pick it up:
1. Good cover/Catchy title
Junk Food for Zombie Lovers
This book is like mind candy for the science fiction apocalypse lover. Zombies – quick, coordinated, and flesh-eating – mixed with aliens – small, big-eyed and green – and robots for a wild, active romp thru cliché and disaster-tales.
If only the violence weren’t so medically accurate…and if only the author had learned that “series” is not code for “serial”. Continue reading
Snarky and Bittersweet – Two Great Emotions…
On a sand-swept wasteland, Horatio Nullbuilt, version 5, and his floating companion Crispin Horatiobuilt, v. 1, live in their broken rocket-ship of a home – until the day a big robot with laser-shooting claws steals their power core, leaving them with days or weeks to find a replacement before they and their home are left helpless and drained.
It’s MacGyver in the post-robot revolution-apocalypse, or Pajama Sam‘s more intellectual older brother, and a slow start didn’t prevent this point-and-click puzzle game from having a profound, slam-bang ending.
Plus, I and my “gameplay associate” completed it without consulting a walkthrough (ahem – personal achievement right there)! Continue reading
The Top Ten Tuesday topic for this week is “Read In One Sitting Theme”. I’ve filed my choices into three categories: stories that drag you along, begging to be read all at once; stories whose length and format suit them to comprehensive reading; and stories suited to periods of interrupted reading time.
Mrs. Frisby and the Rats of NIMH, by Robert C. O’Brian
We used this as our bedtime story once. Mr. O’Brian puts his chapter breaks in exactly the right places – in a way. While we didn’t quite finish it in one read-through, the story pulled us along from chapter to chapter, long past when Dad had first said, “Well, just one more.”
We Are More Than Memories
Ex-assassin Azriel Odin – who has been working with the police to counter organized crime – lands on the mafia-controled planet of Barracus to meet a friend from ten years ago – and his own brother – who now hope to defect to the police.
Meanwhile, a young man called Delta-Six wakes in a forbidding facility with no memory. He’s told that his memory was wiped after an escape attempt, and that if he cooperates with certain “tests” he’ll be released.
What can I say? This game’s premise grabbed me from the start, and with the gameplay, puzzles, characters, story, and ending, it delivered an experience that still has me in “game-hang-over.” Continue reading
On the planet of Netaia, Firebird Angelo comes from a royal family that rules the stratified civilization with a rigid tradition of honor and detailed religious code. As an extraneous heir, Firebird faces the obligation of suicide once her older sister delivers a second child. Meanwhile, her planet nation prepares for war against the nearby Federation of planets.
While easily melodramatic, this sci-fi culture is handled well, the characters are nuanced and compelling, and the book overall was one I enjoyed. Continue reading
With the clock counting down to the U.S. election, many are in a tizzy over who to vote for in November.
Not me. I’ve got my ticket – right down to what cabinet assignments I’d make. So, without further ado, here’s the presidential ticket we need to put America back on track: Continue reading
Intense Sci-Fi Adventure
Gordon Harding is supremely unlucky. After losing his parents, he discovers his health issues mean he has a life expectancy of five more years.
His one hope may be an experimental medical device, but before he can undergo treatment, he’s yanked into a dystopian world that challenges what he thought to be true.
“Beneath a Steel Sky” is a science-fiction puzzle game created by Revolution Software and Virgin Interactive. On launching the game, a five-minute intro cinematic (played in a comic-book style) introduces us to our protagonist and the character whose persona we will be adopting: Robert Foster. Although I found the game absorbing and funny, I cannot offer a recommendation without certain caveats. I’ll cover those first, and move on to my take on the gameplay, before touching on the storyline. Continue reading