Alert: may contain spoilers for the adventure “Scourge of the Slave Lords”
This morning Mikael cast Detect Magic. The lady cleric’s mace is magical (Ezekiel snapped that up) and so is something inside the poor-box…but we’ve been a little busy, and haven’t bothered to look in there yet.
Ezekiel summoned this shimmery, translucent wyvern-shaped thing that he calls a specter, so we don’t have to worry about about some creature eating the dead slaves before we can raise them. Ez says it should scare off most things. Then we escorted the rest of the prisoners to the main gate and let them go their way into town.
We started our exploration of the stables by heading around the outside of the wall, so we came in through the door the horsemen would have used. There was nothing inside the stables except a dead man who must have taken care of the horses (based on his clothes). I’m not sure what killed him; something have chewed on him, but I couldn’t tell if the marks came before or after death. No horses – although Raven found plenty of fodder in the loft above.
Raven and Ezekiel went first, Raven checking for traps as he went. Behind the stable is a long, twisty hallway. One of the rooms opening off it contained what Mikael called a “giant sundew”…he says they’re a kind of plant that sticks up insects and eats them. Heiron and Ezekiel killed it before it could try to eat us, but Ez had to peel his mace and armor off of it afterwards.
The corridor circled up and around until it ended with a door on either hand. Bornthene said he heard someone moving behind the north door, so we tried it – only to find it barred from the other side.
Raven figured out how to unhook the bar by messing with the doorknob or something, and we threw the door open – to discover six shaking orcs, pressed against the far wall and holding unsteady halberds toward our vanguard. Continue reading