Dear Diary…we gear up

Dear Diary…we gear up

Alert: May contain spoilers for the module “The Village of Hommlet”

No one seems to have been kidnapped during the night, so that’s good.

This morning coming out of the dormitory, we met yet another fighter (whose name I forget) who says he’s waiting for a caravan heading south to the Wild Coast, so he can accompany it.

This place seems to be a decent trade route, as well as a hopping place for monster-killing.

After some discussion, we decided that Raven and Lydia would head to the general store and buy some rations, while the rest of us go talk to the village elder about “evil goings-on.” (I’m still not sure about our methodology, but at least it’s better than randomly provoking people to attack us…) Continue reading

Dear Diary…we try a new approach

Dear Diary…we try a new approach

Alert: May contain spoilers for “The Village of Hommlet”

Lydia has been wearing Bakluni face-wraps while traveling. It draws less attention than her face, so I have to applaud her for that.

The last leg of the trip has been pretty quiet. We did meet a caravan of cargo wagons on the road…they told us that “oh, yes, Hommlet is Old Faith” and exchanged pleasantries. They’re passing through all the way to Dyvers.

Lots of gnomes in these hills. They wear different fashions than those in the Starkmounds, but so far they’ve been very hospitable.

****

Met a strange old man on the road today. He sat on the crest of a hill, and looked like a weathered herdsman except we didn’t see any flock.

Ezekiel (naturally) greeted him, and asked if we were on the road to Hommlet.

The man answered that one direction was Hommlet, but the other way was Verbobank. (So…like my brother Snarkin.)

He turned down Ezekiel’s offer that we accompany him, but asked us to “be kind” to any of his flock that we found in Hommlet.

I don’t trust it.

We’re staying outside a gnomish inn tonight, and according to the map we should reach Hommlet early tomorrow. We talked a little bit about what our approach should be, but I think we’re just going to see how things come. After all, our investigative technique in Orlane wasn’t that impressive.

Ezekiel agrees we should try to see if we can resolve this problem without killing any townsfolk. Continue reading

Dear Diary…friends at the library

Dear Diary…friends at the library

Been on the road for several months now.

Nori sleeps on the roof when we find an inn, or outside the walls when we come to a town. People seem to be nervous of her…which is understandable, given her appearance.

Raven does push-ups every chance he has. Ezekiel has been scribbling notes on his manuscript again – his magnum opus about the God of Gods.

Ran into a party of nine goblins. I was very excited to try out the tricks my Ranger Master taught me (about goblins’ weak points, of course) but I guess I was a little too eager because it was hard to land a hit on them.

Back in the day, a party like that would have wiped us out. Now, we triumphed with just a few scratches.

Being older and wiser and stronger sure pays off.

****

The tiny village today offered the blacksmith’s stable as an inn/tavern, so we hung out in the straw with the locals and listened to their stories.

An old man started playing a tune, and we slowly recognized it as that song the gypsy sang. Raven whistled along, while Mikael and I tried to remember the words…y’know, the song the gypsy made about our adventure in Orlane.

So glad to have that behind us. The mud-pit and Explictika, I mean. The people in Orlane were kinda nice (when they weren’t mind-controlled).

A little boy said his favorite part was when the lightening bolt killed the snake. He said he wished he could have seen that. Ezekiel said he wished so, too.

It was indeed something to see, though I was a little distracted. Always treat your magic users well… Continue reading

Dear Diary…nothing is ever simple

Dear Diary…nothing is ever simple

Alert: May contain spoilers for the AD&D Module: “Born-Again Ogres of the Blinding Light”

Lunch break.  So far things have gone well. Haraldus is going on about how we must forgive our enemies – because the dwarves really don’t know any better (just like the hobgoblins didn’t use to know any better) and so we should pity them not hate them. Ezekiel is really getting into it.

Impressive that he convinced hobgoblins to change their nature like this. Pity it doesn’t work on everybody… Continue reading

Dear Diary…a reversal of stereotypes

Dear Diary…a reversal of stereotypes

Been a month since anything really interesting happened. It’s now the 7th of Goodmonth, and we arrived not long ago in the village of Harrington (which, to call it a village is kinda stretching the term. There’s an inn and a big manor house, plus a few scattered cottages).

We approached the inn first, but it’s been a rough month. I think we had maybe three copper pieces between us. If only we hadn’t bought the –

Well, anyway, Ezekiel chatted up the proprietor, but the proprietor couldn’t help us (too pricy and not interested in a labor exchange) and suggested we try up at the manor house. Apparently there’s a cleric of Pholtus the Blinding Light up there.

Ezekiel (naturally) was very excited, and we trotted on up there. The place had definitely seen better days, but didn’t have “that look” if you know what I mean…the look that I should be watching my back for undead.

Mikael told Nori to hang out on the roof so as not to disturb the residents.

The man of the house is named Haraldus, and once Ezekiel explained our situation he was more than happy to exchange some supplies and lodging for some service.

As he explained, he had five acolytes he wanted to take to a chapel of Pholtus the Blinding Light (the “Chapel of Light”), so they could further study the “true faith,” and he wanted some mercenary protection for them on the road. In fact, he offered us fifty gold apiece if we helped him out!

Well, we figured we could handle that, so we agreed, and Haraldus sat us down to enjoy stew with his five acolytes (wearing grey/white cloaks with hoods that hid their faces).

Haraldus gave a long prayer over the food – even longer than Ezekiel might give. When he was finally done, the acolytes threw back their hoods and started eating.

……They were hobgoblins.

Not the stew, I mean. The acolytes. Continue reading

Dear Diary…strangers on the road

Dear Diary…strangers on the road

Two and a half weeks never went by so quickly. My head feels crammed with new ways to track things in woods, new ways to kill goblins, new ways to move quietly over leaves…

The others have been busy, too, of course. Raven has been at one of the temples in Hochoch, while Mikael disappeared to some secret Druid place in the forest.

Ezekiel is babbling on about some parchment he found in an obscure library that mentioned the “God of gods.” He wants to find out more as soon as he can.

The Richfest in Hochoch was exciting; big towns do it differently than we did in Ertuli. Of course no celebration will be like your memories of how they did it in your childhood…

Tomorrow we start for Hommlet. It’s quite a hike, but hopefully the journey will go smoothly.

****

5th day of Reaping, Waterday

When we stopped for lunch, I noticed some strange tracks on the ground by the road – unlike any creature I’d ever heard about. Not comforting.

Not long afterward, we spotted a boy in a bright red shirt making his way toward us. He seemed to be trying to hide from something, but Mikael hailed him, and then he came up to us.

We exchanged the usual about where we were heading, and Mikael asked if the strange tracks were “his people.”

The boy said yes, and laughed. (He did a lot of laughing.)

Mikael smiled, too, and said they were the Wandering Folk, the Tzigane – and that all Druids have at least heard about them.

The boy wandered over to Raven and tried to swipe one of his daggers…but Raven caught his hand.

That made the boy laugh. (I’m not keen on all this laughing.)

Raven smiled and held one of the daggers out to the boy.

The boy laughed again and took it. “You’re strange Gorgio,” he said.

“Aren’t all Gorgio strange?” I asked.

He laughed (again) and said yes, and then he said that he liked Raven.

Reminds me of a brother of mine…

About that time, a little girl appeared, calling for “Nicolai.” She came up and asked the boy what he was doing.

“I’ve been working, Marta,” he said, tossing the dagger casually.

“If you were working, you wouldn’t be showing me,” she said. And she told him to come along.

He invited us to come with, so we headed off along the road. Mikael (and I) realized Nicolai probably hadn’t seen Nori, so he told her to stay in the trees out of sight. A giant, hairy spider can be a little off-putting at first.

After a ways, we split off from the road – but were still going with the trail of strange markings. (Whatever animal that is, I’m not sure I want to meet it.)

Finally, we reached a clearing with several bright-colored carriages or wagons, several horses, and men and women in clothes of all kinds of colors. (Those tracks aren’t anything like horse-hooves or wagon wheels…)

The boy introduced us as his friends, and introduced us to his uncle (also Nicolai). (The leader is a dark-haired man…doesn’t seem to like us. Not like I blame him, but keep your wits on…)

Uncle Nicolai seems like a decent fellow. He casually told us that the horses would be less nervous if our spider kept her distance…which is much calmer than that inn in Hochoch who told Mikael “no pets.”

The uncle is also a musician, and an impressive one. He asked for our story, so Ezekiel unloaded the whole saga of him (Ezie) getting killed.

As he listened, the minstrel kept thrumming his instrument (a lyre or mandolin, I think) and when it was done he sang the story back to us. So, setting poetry on the fly – that’s pretty impressive!

When he was done, he said he usually got paid for his songs…but it was our story he was singing, so how could we be expected to pay for that?

(Glad he saw it that way, since it’s a long way to Hommlet, and we might need what little cash we have.)

Raven went off to talk to one of the horses (yeah, apparently Monks can do that, now. He’s really excited about it) until the ladies called us all to the campfire for dinner.

These Tzigane people are very friendly. One blond-haired girl even tried to sit up against Ezekiel, but he smiled at her and scooted closer to Raven, so she stayed next to her brother or cousin or something.

A dog came through, and seemed to be having a deep conversation with Raven. Beside me, Mikael was watching them closely. I can see it doesn’t seem fair that a Monk can do something that a Druid can’t.

As we ate our stew, one of the women offered to read Ezekiel’s fortune if he “crossed her palm with silver” – so he gave her a gold piece (which is not silver) and she looked at his palm.

(I would make a lousy salesman. “Can I interest you in this fine leather jacket?” “Sure. Oh, you want me to pay for it? But you’re the one who brought it up!” Better stick with Rangering.)

She told him many things—

  • remember the God of Gods’ rules
  • he’ll go on a long journey, and face a demon (oik!)
  • he’ll face ill health before reaching town (what a surprise!)
  • a rich merchant at the full moon will help him

We sat around the fire all evening, until one by one we dropped off to sleep. I told Mikael I’d take first watch (setting a watch? OF COURSE. Who am I again?). Feels a lot like a party, what with sleeping in the open air and being guests “of honor,” but…well…you never know.

The firelight and the starlight are beautiful, though.

****

I must have dozed off because suddenly the dog was licking my face, and the fire had died down.

I sat up and thanked the dog, who went over to lay down by Raven (I’ll say this for Raven, he makes a splash with whoever he talks to).

About midnight, I woke Mikael up and lay down – and in the morning we were all alive and had all our belongings as far as I know.

The Tzigane started packing up, and Mikael hurried over to talk to the horse (apparently he prayed for Speak to Animals this morning, to show he wasn’t outclassed by the Monk). Raven also went over to the horses and helped with their care – maybe being able to talk to the horses helps you take care of them.

Ezekiel gave a string of pompous, flowery speeches about unexpected friendship and what-not. (Why don’t you just say “we think you’re all crooks, and are unexpectedly pleased to still have the clothes on our backs”? If that’s what you’re really thinking? Ezekiel…)

Little Nicolai gave Raven a hug good-bye, immediately after which Raven told me he’s missing another dagger.

Reminds me of a brother of mine…

Ezekiel gave the chief a gold piece…and after the chief decided to not be offended (I thought it was a toss-up for a moment there) he called for Little Nicolai. The boy appeared, steered by his mother, and they made him give Raven his dagger back.

Well, whatever else, it seems we’ve made a splash. I hope they enjoy talking about these “weird Gorgio” for a while.

(Oh, one of them told me about the tracks. Apparently it’s something they do to the ground so they can find each other in the woods, and recognize their own trails. Clever. I’ll have to remember that trick.)

We were just about to leave when one of the ladies put a “blessing” on us. Ezekiel thanked her (at length – makes me think of a brother of mine) and we parted, finding our way back to the main road.

Looks like a fine day for marching.

****

Not too far down the road, I smelled something familiar. Oh, I’m getting really accustomed (and tired) of that particular scent!

Goblins. Five goblins.

Ezekiel took one down with his mace. Nori sprang into action and bit the neck of another one.

I was excited to try out what Master was just teaching me about Giant-Class Humanoids…and sure enough, my arrows flew true and hit my targets in the vulnerable places, killing them!

It sure feels good to be effective at something for once.

Mikael helped me search their pockets, where we found a decent amount of silver – and a parchment with weird writing on it. The letters seem to swirl and pulse in a way that gives me a headache.

Ezekiel is carrying it for now, since he’s the closest thing to a scholar we have right now.

(I asked Mikael what happened to his Magic Horn of Bubbles. He said, well, there was this guy bothering his sister, so he left it behind to try to make him leave her alone.)

If the rest of the journey is as quiet as this, I will be happy. No injuries so far, no “Ezekiel sitting on a snake” incidents, none of that.

We’ll have excitement enough if we really have to fight a demon.


This is a continuation of the adventure begun in “How Did It All Start?” To get to know the characters better, click here.

To read where we left off last time (the conclusion of the last adventure) click here.

Find the next entry here!

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When Meta-Gaming Breaks Play

Meta-gaming is a term that refers to when gamers try to think outside of the “box” of the game narrative…and just focus on winning.

You might not think this is such a bad thing, but it really is…because it infects more than just games.

World of WarcraftWhen Meta-Gaming Breaks Play — Kimia Wood

It’s easiest to see in a computer role-playing game (CRPG) like World of Warcraft.

Once upon a time, WoW gave your character “talent points” for leveling up, and you applied these points to a complicated tree that eventually led to other abilities or perks. (Other CRPGs frequently used this system also, such as Diablo 2.)

With so many branches to choose from – and different end goals that you had to work hard to achieve – you could truly make your character unique.

I personally poured all my talent points into making my mage’s cast time faster.

Other players? They crunched numbers and created Reddit pages dictating the exact specifications you “needed” to “really be an X, Y or Z.”

Are you a Warrior? You need this build order. Are you a Hunter? You must put your talents into these things. The algorithms are such that only this configuration will give you a “proper” character of your chosen class.

No matter if you just wanted to make your cast time faster, and wouldn’t be caught dead in a player vs. player (PvP) scenario (unless you’re doing the Children’s Week achievement…and the reason you avoid it is you usually end up dead! Ugh).

The Reddit types are no longer playing. They are gaming.

Instead of helping Varian and the Alliance defeat the undead, they’re now trying to max out their gear.

They’re not interested in breathing life into their avatar by giving them a totally unique build of talents and quirks. They want to know what will give them the maximum edge in combat, and then they’re playing to win.

No wonder Blizzard Entertainment simplified the talent system to where you choose one of three new spells or abilities every level (instead of funneling points toward different branching tree systems).

Dungeons and Dragons

When Meta-Gaming Breaks Play — Kimia Wood

Image credit: Wikipedia

Relaunching our campaign and delving into the world of AD&D has given us a chance to examine this gaming system.

My dad especially has found there’s a lot of tips to help Game Masters (or Dungeon Masters for some) prevent players from “meta-gaming.”

This is why players aren’t allowed to trade or give items to each other (imagine two siblings teaming up and sharing all their loot…how unfair would that be?). Same reason players are discouraged from running two characters at once (of course I will let Myself borrow my Magic Sword of Dragon-Smiting!).

You might be wondering, “What’s wrong with people being friendly and wanting to share?”

Meta-gaming!

See, each character in D&D has “stats” – like strength, dexterity, charisma (how convincing you are to people), constitution (how well you recover from illnesses), etc.

Meta-gaming knows what these stats are, and tries to work them to its advantage.

It tells the strongest character to try opening the door, the prettiest character to get information out of the innkeeper, and the smartest character to read the cryptic writing on the scroll. It gives the magic sword to the guy who needs it most (not the guy who found it, for example), and tries to distribute other items, potions, etc. according to stat needs.

Of course, with all these actions you have to roll the dice to see if you succeed…and a good GM can either give you a helping hand, or totally mess with your plans.

BECAUSE THE POINT IS NOT WINNING.

I mean, obviously we want to win. But the point of the game is not to play with pencil in one hand and calculator in the other, figuring out the exact probability of each fight and moving into just the right place to maximize profit. (Which is exactly what the brother and I do playing Battle for Wesnoth, by the way…:} .)

The point of the game is to play.

You are this character. What might they do? Sure, your character sheet says you have great charisma…but how good is your acting when you talk with the GM (who plays all the non-player characters)?

Yeah, the sheet says this character is the strongest…but his player has portrayed him as a gentle giant, unsure of himself, so it doesn’t make sense for him to rush into the fray.

Besides, the guy with lower strength got a really good roll, and opened the door with no problem.

I said earlier that meta-gamers think outside the box…but actually, they’re confined by the numbers and the probabilities, and don’t have the creative freedom to try a true “outside the box” solution. (Like “let’s pull on the door together – or use this broken sword as a lever” or “his character is ugly as sin but the player is great at improv – let him talk us out of this”…)

Where am I going with this?When Meta-Gaming Breaks Play — Kimia Wood

So meta-gaming can make a game less fun (unless lots of math or internet searches is how you like to spend your game time), but is it really worth a whole post?

Is it really so bad? Can’t I let some players do them, and let me do me?

Theology

It doesn’t just apply to games, see. Though that’s where it shows up most visibly…

Jesus had a lot of harsh things to say to the Pharisees – a brand of “hyper-observant” Jews who took the Law of Moses and the Old Testament super seriously and were doing their best to follow what God said.

Or were they?

What was that Jesus said to them?

Woe to you, scribes and Pharisees, hypocrites! For you tithe mint and dill and cumin, and have neglected the weightier matters of the law: justice and mercy and faithfulness. These you ought to have done, without neglecting the others. (Matt. 23: 23)

And He got more explicit:

You leave the commandment of God and hold to the tradition of men. And he said to them, You have a fine way of rejecting the commandment of God in order to establish your tradition!

For Moses said, ‘Honor your father and your mother’; and, ‘Whoever reviles father or mother must surely die.’

But you say, ‘If a man tells his father or his mother, “Whatever you would have gained from me is Corban”’ (that is, given to God)— then you no longer permit him to do anything for his father or mother, thus making void the word of God by your tradition that you have handed down. And many such things you do. (Mark 7: 8-13)

See, they weren’t focused on playing. They were into gaming.

God said, “Here’s My game. Here are My rules. Now let’s play.”

But the Pharisees said, “I crunched the numbers, and this is how I need to play to win the encounter.” (I.e. their goal was “eternal life,” not actually “living with God wherever He is.” – see John 5:39-46)

And God said, “That’s actually not the point, and no, you don’t win.”

Go with the Game Master

It’s so easy to fall into the meta-gaming trap. We think if we put tracts in every bathroom we visit, then we don’t have to witness to our neighbor next door.

Or that because we went and visited lonely people in the nursing home, we can sass off to our mom at home.

We’ll say, “The man is not doing his job; but the job needs to get done. So we’ll have this woman do it” – even though that’s exactly what God said not to do!

We see that parents are not taking care of their kids…so we decide we’ll do it for them, instead of helping the parents fulfill their God-ordained duty to raise/teach their own kids!

WHO DID GOD GIVE THOSE KIDS TO AGAIN?

I know you couldn’t get an 18 on the parents’ character sheet if you added all the numbers together (18 is the max stat), but that doesn’t mean you can mess with the encounter.

The GM says it’s their role to do this. /end rant

This “pragmatism” is a “need to achieve.”

When you meta-game, you are essentially saying:

  • “We can’t trust the GM to arrange things in our favor. We have to become slaves of the numbers to make the system work.”
  • “The actual children aren’t important, only the test scores/high scores/level achievements we get. We’re not here to walk beside our children and trust God to bless us…we’re here to do ‘whatever it takes’ to get the output we want – e.g. the good grades, good jobs, good social skills we’re sure we’ll get if we use the Magic Wand of Academic Readiness.”
  • “I saw on a Reddit page that soup kitchens help reduce crime. I’m not sure how, so let’s not bother to establish strong, stable relationships with the hurting people we meet – or heaven forbid share Jesus with them! – but focus on running as many people through our lunch line as possible. Because Jesus said, ‘Go thou and get high attendance numbers,’ right?”

What does the “Game Master” really say?

He says that checking off the prayer, Bible reading, soup kitchen, and “smiling” boxes doesn’t win the game for you! This is not about getting the “proper” gear for your class.

This is about immersing yourself in the game, and playing with all your heart.

Cry when a side character dies. Don’t sweat that your stats aren’t high enough. Solve the puzzles in new, creative ways. If you “break the fourth wall” too much, it won’t be there anymore…and you won’t even be in the story anymore.

Trust the Guy-in-charge-of-the-game. If you play His way, you will win. The Referee is on your side, see 😉

‘Cause it’s not about winning. It’s about playing the game with your “Dad.”


When Meta-Gaming Breaks Play — Kimia WoodKimia Wood was raised by an aspiring author, so spinning words and weaving plots is in her blood.

She currently lives somewhere in the American midwest, bracing for the collapse of society by knitting, baking, gaming, writing, hobby-farming, and reading as much Twitter as possible before the web goes dark.

Subscribe to the mailing list for a FREE e-copy of her post-apocalyptic adventure novella Soldier! You’ll also receive periodic updates on her latest reading and writing projects.


Scripture quotations are from the ESV® Bible (The Holy Bible, English Standard Version®), copyright © 2001 by Crossway, a publishing ministry of Good News Publishers. Used by permission. All rights reserved. May not copy or download more than 500 consecutive verses of the ESV Bible or more than one half of any book of the ESV Bible.

Dear Diary…the journey home

Dear Diary…the journey home

ALERT: May Contain Spoilers for the Adventure: “Against the Cult of the Reptile God”

First thing after breakfast, I accompanied Mikael back to the lower level. We know the water will start to creep in, now that the zombies aren’t running their pump, but it shouldn’t go fast enough to cause us problems.

And he wanted to try befriending that vicious-looking bipedal lizard thing.

So while the others hauled all the treasure up to our cart in the over-world, we made one last trip to the depths… Continue reading

Dear Diary…foes and fortunes Part 2

Dear Diary…foes and fortunes Part 2

ALERT: May Contain Spoilers for the Adventure: “Against the Cult of the Reptile God”

We arrived at the VIP quarters without incident, and while I mixed up something to eat from the late guards’ supplies, Mikael cast Detect Magic on the jewelry we’d acquired from the harpy.

He pronounced a gold necklace to be magical, so Ezekiel looked over it. He has done a lot of traveling and studying, after all.

As he looked it over, he started cackling and whooping.

“I think,” he said. “I think this is a ‘Necklace of Adaptation’ – meaning it’ll ‘adapt’ your breathing to any environment: vacuum, gas, water, whatever!”

So we gave it to Lancell to wear, at least for as long as we’re in the dungeon, since he’s our front line heavy hitter. Continue reading

Dear Diary…foes and fortunes Part 1

Dear Diary…foes and fortunes Part 1

ALERT: May Contain Spoilers for the Adventure: “Against the Cult of the Reptile God”

Far above where the sun shone, dawn broke. Lancell and Nori the spider were moving again, and seemed none the worse for spending the night paralyzed. Even Ezekiel had color in his face again, so we headed out in our usual battle formation.

Down the hall, about the turn where Ezekiel was attacked before, the lizardmen (trogs) suddenly melted out of the shadows and fell upon us.

We must have startled them as much as they surprised us – that, or they were consumed with hatred to hit us – because two of them cut down their companions in front of them before we could even engage.

Nori pounced and sank her fangs into one of the stinking creatures, while Mikael leaned against the wall of the passage, clearly trying not to hurl.

I launched my arrow while Raven darted forward and did one of his Monk-ish palm-punches, stunning the trog.

The luck didn’t stay on our side, though. Nori was felled to the ground with a stone ax, and I…sort of…grazed Mikael’s arm with an arrow.

Lancell was dropping trogs left and right, while Ezekiel soaked up punishment until he was leveled to the ground.

I tell you it was my bow, but somehow it slipped from my hand and came back to whack me in the eye. My next shot finally flew true, though, and nailed a trog through the throat… The enemy was defeated. Continue reading